Daily Mac App: Gratuitous Space Battles
Do you like space battles? Do you like explosions? Do you like strategy games? Gratuitous Space Battles
is worth a look, then. While it isn’t perfect, I’ve spent hours playing
this game because it is so much fun to zoom in to a battle and see tiny
fighter ships flying around gigantic space cruisers. But first let me
describe how Gratuitous Space Battles works.
You play the role of a fleet commander, and must create a fleet from
somewhat limited resources. In fact, you actually “build” your ships
based on a set of weapons and subsystems, and you place theses on a
variety of ship chassis that range from tiny fighters to huge cruisers.
You position your fleet, give a few orders (generally non-specific
orders but you can set parameters to tweak the automatons piloting your
ships) and set the battle in motion. During battle, which can be sped up
or paused, you are a passive observer — but that’s the point. The idea
is that you’ll watch your wind-up toys duke it out and scoot around the
screen, as you zoom and pan to watch the mayhem. As you win battles
you’re allowed to “buy” more powerful or efficient systems for your
ships, and even unlock other races, which provide a variety of ship
configurations to build upon.
Gratuitous Space Battles is an interesting mix of strategy and
resource management. As you move around and zoom in/out you’re treated
to some great visuals and sounds. For example, zooming in you’ll see
each fighter (tiny compared to cruisers) flying around, shooting and
you’ll hear the sounds of each weapon and explosions aplenty. It’s great
fun to watch this unfold. Still, your fleet is on autopilot. You cannot
change orders during battle. This is an unfortunate flaw, but it forces
you to think more carefully about the orders you give before battle.
I’d like to see a more thorough set of orders as well, however, as you
cannot target specific enemy ships, as a strike team would do. In fact,
early on you may become frustrated as your ships do some dumb things.
But I found that if you experiment with the orders and create teams
within your fleet, you stand a much better chance of simulating an AI.
If you stick to merely placing your ships with default commands you will
not be pleased with your dimwitted captains fleeing battle once their
damage gets too low!
Despite these shortcomings Gratuitous Space
Battles is fun, and even more fun to watch. I recommend pausing before
jumping from fleet placement to battle, as that’s when the app tends to
crash. But once you see what’s going on during battle you’ll see why
this game is processor intensive. Each weapon has a damage counter, each
ship has a plan, and all of these details can be seen when you zoom in.
Or zoom way out to see the bigger picture. You cannot zoom out to see
the entire battle at once, however.
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